Benchmarking In Your Lap
It’s been a little over 2½ years since I last looked at the performance of Apple’s mobile devices. A lot has changed with the software and hardware since then, let’s take a look at how the new iPad compares to the devices we’re more familiar with.
Native performance
Test | iPad/3.2 | iPhone 3GS/3.0 | Faster by |
---|---|---|---|
100,000 iterations | 0.000035 secs. | 0.000137 secs. | 3.91x |
10,000 divisions | 0.000010 | 0.000018 | 1.8x |
10,000 sin(x) calls | 0.000012 | 0.000018 | 1.5x |
10,000 string allocations | 0.004321 | 0.007915 | 1.83x |
10,000 function calls | 0.000338 | 0.000600 | 1.78x |
This first benchmark compares the native performance of the iPad against the iPhone 3GS. The version of the iPhone OS is the one originally released with both devices (3.2 and 3.0, respectively.) The application used to test the devices was a release (optimized) build for ARM v7.
On average, the iPad is about twice as fast as the iPhone 3GS when executing native (Cocoa Touch) applications. Great news for developers, because it gives us much more flexibility when creating our apps.
Read more: Furbo.org
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